Regardless of where you sit on the Games As Art bench, it’s hard not to appreciate the craft Gregory Weir puts into his flash titles. He recently won an award for December’s I Fell In Love With The Majesty of Colors. It’s one of those sublime games that reaches a new strata of emotional impact, similar to the way I felt about Raph’s seagull game when I first played it. If you haven’t tried Majesty of Colors yet, go for it, right now. It only takes a few minutes to play through once.

What’s notable now is that he’s just released Bars of Black and White, an interesting twist on the ubiquitous “room escape” subgenre of the puzzle/adventures. It doesn’t have quite the immediacy, flow or oomph that Colors does, but it’s admirable all the same. The theme feels a little bit like the mid-90s adventure game Normality, albeit far more serious and dystopian. The internal monologue really speaks to me, though; it’s strikingly reminiscent of a character I’m working on for one of my projects.

Definitely give Bars a play-through.

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